Whether you’re dropping mines, throwing bombs, detonating a bomb under your own car, or making bollards pop out of the ground right behind you, you’re guaranteed to be taken off everyone’s Christmas card list in short order. Apparently someone thought it would be a great idea to just play them in reverse and claim to have double the number of tracks.īesides the standard race-until-you’re-dead mode, there’s also an Assault mode in which you you’re tooled up with vehicular weapons to keep things interesting. There are “20 tracks” for you to race, and I say “20 tracks” because its actually more like ten. Every car’s performance metrics are quite different, so whether you prefer speed to handling or the other way around, there is something there that will complement your gameplay style. Cars are expensive, however, and cash is somewhat scarce, so you’re looking a very long campaign where you’ll have to compete in and win the same cup multiple times if you want to buy all of them. Each car can be upgraded in your garage, where you can pimp out the paint job and spend some of your hard earned cash dollars on the car’s undercarriage and all the bits under the hood. The zany physics are still there and in place for this fourth iteration, so high speed crashes (of which there are so very many) send your driver through the windshield and into oncoming traffic/buildings/trees on the regular.Īs you progress through the campaign mode, you’ll unlock new cars (out of 27 total) out of three categories – Derby, Classic and All Star – and you’ll need to own at least one of each kind in order to compete in a race for that category. Yes, your standard high octane mechanical beasts, aided by their driver and can of ever replenishing nitrous oxide are all there, but it’s like the game just wants to actually have fun, rather than turn you into a serious racing driver. And so, the first two FlatOut games became the half-time show, prompting even more swearing over a last minute victory than any MOBA we’d ever played. But during that time, game after game of swearing at each other would eventually (inevitably?) become somewhat monotonous, so we looked around for something else we could all play during breaks. It started off simply enough with the original DOTA, and this eventually (inevitably?) moved over to Heroes of Newerth, where it pretty much stayed until we just stopped doing the get-togethers all together (I still have a sad about this). Once a week or so, we’d all pack up our rigs or laptops and head over to a designated mate’s house. Back in the day, I had a regular LAN crew.
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